Devlog #4
Under Two Skies » Devlog

Hey itch.io!
Worked a lot of code cleanup and simplification. Core systems now in place: all main features, that will be used a lot during the game, are ready to go. Also got back to dialogue and diary entries.
Plans for the week: sprites for characters who are coming in the next scenes.
Changelog from 3 to 11 Nov, 25:
- Notification system done: achievements, "now playing," etc.
- Minor tweaks to the music room.
- Cutscene skip system: hold the B button (gamepad) or Spacebar to start the timer.
- Reworking intro screen: shader adjustments, menu and logo positioning; added a "PRESS ANY BUTTON" before the menu appears.
- Intro nightmare scene finished.
- New dialogue for the Portland sequence; minor dialogue adjustments.
- Various improvements to shaders and effects (still a lot to be done on environmental effects).
- Controller hotplug now seems to respond better.
- Improved the UI to respond to the detected controller with specific icons.
- New journal entries; all entries are now locked by default and are unlocked during gameplay.
- Writing more journal parts, mainly character profiles and locations.
- Finished the notification system integration with journal and achievements.
- Created the gallery—special images unlocked during the game.
- Gallery integration with achievements.
- Cleaning up the messy codebase.
- Polishing the initial point-and-click part: adding labels and icons to buttons and a reading screen with pagination.
- Working on text highlighting for dialogues—a different color for place names, characters, and important items when they first appear.
- Created a game loading screen.
- Reorganizing dialogue in the initial segment, removing test code.
- Dialogue now has a complete hint system.
- Adjusted which entries are unlocked in this initial segment.
- Wrote new entries to the journal.
- Several UI tweaks.
Don't forget to comment if you have doubts or suggestions. And follow the project on Patreon for complete updates!
See you all next week.
Under Two Skies
| Status | In development |
| Author | memoriabit |
| Genre | Visual Novel |
| Tags | Coming Of Age, Meaningful Choices, Mystery, Narrative, Point & Click, Romance, Story Rich, supernatural, Time Travel |
| Languages | English |
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